All of us love computer games - and that is the reason why we from the 4FO AG
not only have provided the
Game Feature Platform
for private game creators, but also arrange a socalled
Games
Contest every year. So, in the end of may,
this
year’s best participants were announced, with the presentation ceremony
beeing a part of the
Virtual
Goods Workshop in Ilmenau, home of 4FO AG. All of them received some interesting
hardware, combinded with the possibility to promote their creations at our Game
Feature Platform. Some special surprise was one of the competition’s application
was the advanced version of a well known game already featured in
last
year’s contest –patience is paying best. And because not only the winner’s
game but all participants could satisfy the jurors, here’s a short list of all
application games.
First place was given to, as already mentionend,
Out of this World: Advanced Preview Edition (Matthias Klocke / Elite Software),
a yet unpublished demo-version of last year’s place 10. Elite Software is a
team of gamecreators already existing for 7 years who started with simple shooting
games followed by the more complex roleplay game „Out of this World“. Since
2001 they are working on an advanced version, which was sent in for our contest.
In this one-person-game the player has to defend his world with arrow, sword
and magic against evil creatures from another dimension - some pure fighting
joy accompanied by puzzles, riddles magical spells and the evil’s pitfalls.
Especially the detailed background, the story development and the charakters
are highlights of the game and are in any case worth first prize, a Compaq iPAQ
H3970. The game is available for download either on the team’s homepage,
www.elitesoft.de,
and as soon as possible also at our Game Feature Platform.
Second prize,
the Acer n10, was won by two students of computer-science, Lars Kranebitter
and Manuel Rülke from Zwickau, who are working together in the games creation
scene since 2001. Programming not only puzzles and panel games, they love to
create new versions of classical C64-games accomodating with the new technical
standards. One of these games called Paska – the black gold they sent in for
the contest. In this game, you’re riding a special vehicle through a sewer system,
and mustn’t be stopped by the socalled „Paskas“ living down there. By much patience,
skillfullness and good reflexes you can run even to the tenth level (all of
which are as well as design und sounds completely new as compared to the C64-version),
and become a member of the high score list on the homepage
www.dalama.de
(where you can also download the game).
Third prize, which is an USB
Music Drive MP3Player from MamboX, won Christian Rösch, co-founder of the
games workshop TNG-Soft existing already since 1996. His application, OSR from
august 2002, is an original racing game - with the special option to be played
completely on the water. OSR simulates a race with a speed boat through a marked
course on the open seas, which are all seas of the globe as optional. The course
is to be finished in best time, then you can get on the highscore list. The
game has ten levels, a realistic-like driving feeling, 3D-graphics und joystick
support.
All other entries, like the computer version of the boardgame
Halali (4th place) by Michael Höhne or Vexator Battlefield (5th place),
a 3D-Action-Shooter by Matthias Ferch, were very convincing and received, since
we only have three winners, at least a document of participation and made some
new experiences to influence their coming projects.
We hope, that some
of this years’ participants as well as new candidates will join our next contest,
too. Applications will be accepted after the
Games
Convention in august, while scoring and price-giving will take place in
may again joined with the
Virtual
Goods Workshop – more informationen about that as well as about our Game
Feature Platform and other of 4FO’s products will be found at our
homepage
soon.